Site Map of Interactive Mathematics
Before We Start...
Later, on this page...
- Math interactives (Flash, JsxGraph, java) in IntMath
- Scientific Notebook in Interactive Mathematics
- Download a Variety of Graph Paper in PDF Form
This sitemap presents the topics roughly in the order you should learn them. The topics become more advanced as you go down the page.
Algebra, Graphs & Trigonometry
- Numbers
- Basic Algebra
- Money Math
- Functions and Graphs
- 1. Introduction to Functions
- 2. Functions from Verbal Statements
- 3. Rectangular Coordinates
- 4. The Graph of a Function
- Domain and Range of a Function
- Comparison calculator BMI - BAI
- 5. Graphing Using a Computer Algebra System
- Online graphing calculator (1): Plot your own graph (JSXGraph)
- Online graphing calculator (2): Plot your own graph (SVG)
- 6. Graphs of Functions Defined by Tables of Data
- 7. Continuous and Discontinuous Functions
- 8. Split Functions
- 9. Even and Odd Functions
- Systems of Equations
- Matrices and Determinants
- 1. Determinants
- 2. Large Determinants
- 3. Matrices
- 4. Multiplication of Matrices
- Matrix Multiplication examples
- Add & multiply matrices - Flash
- 5. Finding the Inverse of a Matrix
- Multiplication and Inverse examples
- Multiplication and Inverse examples - own numbers
- Inverse of a Matrix using Gauss-Jordan Elimination
- 6. Matrices and Linear Equations
- Factoring and Fractions
- Quadratic Equations
- Trigonometric Functions
- 1. Angles
- 2. Sine, Cosine, Tangent & Reciprocals
- 3. Values of Trigonometric Functions
- 4. The Right Triangle and Applications
- Trigonometry Revision Summary
- 5. Signs of the Trigonometric Functions
- 6. Trigonometric Functions of Any Angle
- 7. Radians
- 8. Applications of Radian Measure
- Pulleys
- 9. Radians and the Trigonometric Ratios
- Introduction to Vectors
- 1. Vector Concepts and Notation
- 2. Vector Addition in 1-D
- 3. Vectors in 2 Dimensions
- 4. Adding Vectors in 2-D
- Adding Vectors using SVG graphs
- 5. Dot Product of 2-D Vectors
- 6. Three-dimensional Space
- 3-D and Contour Grapher
- 7. Vectors in 3-dimensional Space
- 8. Cross Product of 2 Vectors
- 9. Variable Vectors
- 10. Vector Calculus
- 3-D Earth Geometry
- Vector Art
- Mathematics of Vector Art
- Graphs of the Trigonometric Functions
- 1. Graphs of y = a sin x and y = a cos x
- 2. Graphs of y = a sin bx and y = a cos bx
- Frequency of Music Notes
- 3. Graphs of y = a sin(bx + c) and y = a cos(bx + c)
- 4. Graphs of tan, cot, sec and csc
- 5. Applications of Trigonometric Graphs
- 6. Composite Trigonometric Graphs
- Biorhythm Graphs
- 7. Lissajous Figures
- Exponents and Radicals
- Complex Numbers
- 1. Basic Definitions
- 2. Basic Operations
- 3. Graphical Representation
- 4. Polar Form
- Convert polar to rectangular using calculator
- 5. Exponential Form
- 6. Products and Quotients
- 7. Powers and Roots
- 8. AC Circuit Definitions
- 9. Impedance and Phase Angle
- 10. Reactance and Angular Velocity
- 11. AC Circuit Exercises
- 12. Parallel AC Circuits
- Vocabulary
- Fractals
- Exponential & Logarithmic Functions
- 1. Definitions: Exponential and Logarithmic Functions
- 2. Graphs of Exponential and Logarithmic Equations
- 3. Logarithm Laws
- 4. Logarithms to Base 10
- 5. Natural Logarithms (base e)
- Dow Jones Industrial Average
- Calculating the value of e
- 6. Exponential and Logarithmic Equations
- World Population Live
- 7. Graphs on Logarithmic and Semilogarithmic Paper
- Polynomial Equations of Higher Degree
- Inequalities
- Series and the Binomial Theorem
- Analytic Trigonometry
- Plane Analytical Geometry
- 1. Distance Formula
- Gradient (Slope) of a Line, and Inclination
- Parallel Lines
- Perpendicular Lines
- 2. The Straight Line
- Perpendicular Distance from a Point to a Line
- 3. The Circle
- 4. The Parabola
- Interactive parabola graphs
- 5. The Ellipse
- Interactive ellipse graphs
- 6. The Hyperbola
- Conic Sections Summary
- Conic Sections 3D interactive graph
- 7. Polar Coordinates
- 8. Curves in Polar Coordinates
- Equi-angular Spiral
- Kinematics
- Counting and Probability - Introduction
- 1. Factorial Notation
- 2. Basic Principles of Counting
- 3. Permutations
- 4. Combinations
- 5. Introduction to Probability Theory
- 6. Probability of an Event
- Singapore TOTO
- Probability and Poker
- 7. Conditional Probability
- 8. Independent and Dependent Events
- 9. Mutually Exclusive Events
- 10. Bayes’ Theorem
- 11. Probability Distributions - Concepts
- 12. Binomial Probability Distributions
- 13. Poisson Probability Distribution
- 14. Normal Probability Distribution
- The z-Table
Differentiation
- Calculus - An Introduction
- Differentiation
- 1. Limits and Differentiation
- 2. The Slope of a Tangent to a Curve (Numerical)
- 3. The Derivative from First Principles
- 4. Derivative as an Instantaneous Rate of Change
- 5. Derivatives of Polynomials
- 6. Derivatives of Products and Quotients
- Derivative interactive graph
- Differentiation Java applet
- Derivative of a Cubic - Exploration using GeoGebra
- 7. Differentiating Powers of a Function
- 8. Differentiation of Implicit Functions
- 9. Higher Derivatives
- 10. Partial Derivatives
- Applications of Differentiation
- Differentiation of Transcendental Functions
- 1. Derivatives of Sin, Cos and Tan Functions
- 2. Derivatives of Csc, Sec and Cot Functions
- 3. Derivatives of Inverse Trigonometric Functions
- 4. Applications: Derivatives of Trigonometric Functions
- 5. Derivative of the Logarithmic Function
- 6. Derivative of the Exponential Function
- 7. Applications: Derivatives of Logarithmic and Exponential Functions
Integration
- Integration
- 1. The Differential
- 2. Antiderivatives and The Indefinite Integral
- 3. The Area Under a Curve
- 4. The Definite Integral
- 5. Trapezoidal Rule
- 6. Simpson’s Rule
- Riemann Sums
- Integration Mini-lectures
- The Differential
- Difference Between Differentiation and Integration
- Given dy/dx, find y = f(x)
- Integration by Substitution
- Difference Between Definite and Indefinite Integrals
- Area Under a Curve
- Millionaire Calculus Game
- Applications of Integration
- 1. Applications of the Indefinite Integral
- 2. Area Under a Curve
- 3. Area Between 2 Curves
- 4. Volume of Solid of Revolution
- 5. Centroid of an Area
- 6. Moments of Inertia
- 7. Work by a Variable Force
- 8. Electric Charges
- 9. Average Value
- Head Injury Criterion
- a. Normal Braking
- b. Crash Tests
- c. Data
- d. Severity Index
- e. Head Injury Criterion
- f. Modelling the HIC
- g. Conclusions
- 10. Force by Liquid Pressure
- 11. Arc Length of a Curve
- 12. Arc Length of a Curve in Parametric or Polar Coordinates
- Methods of Integration
- 1. Integration: The General Power Formula
- 2. Integration: The Basic Logarithmic Form
- 3. Integration: The Exponential Form
- 4. Integration: The Basic Trigonometric Forms
- 5. Integration: Other Trigonometric Forms
- 6. Integration: Inverse Trigonometric Forms
- 7. Integration by Parts
- 8. Integration by Trigonometric Substitution
- 9. Integration by Use of Tables
- Table of Common Integrals
- 10. Integration by Reduction Formulae
- 11. Integration by Partial Fractions
Higher Calculus
- Differential Equations
- Predicting AIDS - a DEs example
- 1. Solving Differential Equations
- 2. Separation of Variables
- 3. Integrable Combinations
- 4. Linear DEs of Order 1
- 5. Application: RL Circuits
- 6. Application: RC Circuits
- 7. Second Order DEs - Homogeneous
- 8. Second Order DEs - Damping - RLC
- 9. Second Order DEs - Forced Response
- 10. Second Order DEs - Solve Using SNB
- Infinite Series Expansion
- Fourier Series
- Laplace Transforms
- 1a. The Unit Step Function - Definition
- Oliver Heaviside
- 1b. The Unit Step Function - Products
- 2. Laplace Transform Definition
- Table of Laplace Transformations
- 3. Properties of Laplace Transform
- 4. Transform of Unit Step Functions
- 5. Transform of Periodic Functions
- 6. Transforms of Integrals
- 7. Inverse of the Laplace Transform
- 8. Using Inverse Laplace to Solve DEs
- 9. Integro-Differential Equations and Systems of DEs
- 10. Applications of Laplace Transform
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